The Prague Post - Firefighting games spark at Gamescom 2025

EUR -
AED 4.212777
AFN 72.835586
ALL 94.512843
AMD 422.248264
ANG 2.053494
AOA 1052.895931
ARS 1680.790338
AUD 1.635257
AWG 2.067368
AZN 1.95436
BAM 1.956354
BBD 2.309354
BDT 140.73988
BGN 1.939347
BHD 0.432422
BIF 3423.630825
BMD 1.146945
BND 1.480319
BOB 7.92328
BRL 5.90941
BSD 1.146625
BTN 108.087801
BWP 15.582008
BYN 3.185903
BYR 22480.122
BZD 2.305963
CAD 1.623185
CDF 2615.035015
CHF 0.925648
CLF 0.026299
CLP 1035.072439
CNY 7.764364
CNH 7.780559
COP 3960.034063
CRC 520.14739
CUC 1.146945
CUP 30.394043
CVE 110.569964
CZK 24.190336
DJF 203.835517
DKK 7.474072
DOP 66.986043
DZD 152.939427
EGP 57.331754
ERN 17.204175
ETB 181.647461
FJD 2.564
FKP 0.866759
GBP 0.866531
GEL 3.039852
GGP 0.866759
GHS 12.874504
GIP 0.866759
GMD 84.304874
GNF 10064.442782
GTQ 8.746478
GYD 239.84901
HKD 8.988436
HNL 30.606273
HRK 7.533248
HTG 149.77244
HUF 351.906109
IDR 20445.785654
ILS 3.394682
IMP 0.866759
INR 108.1919
IQD 1502.49795
IRR 1577049.375404
ISK 143.976448
JEP 0.866759
JMD 181.171337
JOD 0.813229
JPY 185.008009
KES 148.419043
KGS 100.300781
KHR 4599.249852
KMF 492.617229
KPW 1032.250901
KRW 1752.130969
KWD 0.353179
KYD 0.955446
KZT 559.543917
LAK 25295.872375
LBP 102708.92515
LKR 382.668433
LRD 208.916469
LSL 18.815678
LTL 3.386631
LVL 0.693776
LYD 7.311819
MAD 10.580612
MDL 20.248208
MGA 4817.169398
MKD 61.628611
MMK 2407.987936
MNT 4106.547494
MOP 9.256923
MRU 45.947051
MUR 54.881752
MVR 17.720734
MWK 1992.243861
MXN 19.872546
MYR 4.745948
MZN 73.301688
NAD 18.814173
NGN 1560.350288
NIO 41.990088
NOK 11.102658
NPR 172.945006
NZD 1.997675
OMR 0.441554
PAB 1.14663
PEN 3.881306
PGK 5.032508
PHP 69.638491
PKR 319.223511
PLN 4.259467
PYG 7041.056554
QAR 4.175458
RON 5.239364
RSD 117.183799
RUB 83.845404
RWF 1679.12748
SAR 4.299026
SBD 9.24601
SCR 15.693948
SDG 688.744688
SEK 10.986379
SGD 1.482316
SHP 0.85631
SLE 28.387314
SLL 24050.86738
SOS 655.483268
SRD 42.898615
STD 23739.445827
STN 24.544623
SVC 10.032843
SYP 126.774237
SZL 18.814083
THB 37.723444
TJS 10.63456
TMT 4.014308
TND 3.339618
TOP 2.761569
TRY 53.26206
TTD 7.775237
TWD 36.375404
TZS 3017.595134
UAH 51.508996
UGX 4173.182519
USD 1.146945
UYU 45.84299
UZS 13769.075108
VES 695.774297
VND 30176.12295
VUV 135.491976
WST 3.156157
XAF 656.142926
XAG 0.017685
XAU 0.000276
XCD 3.099677
XCG 2.066386
XDR 0.807102
XOF 648.024305
XPF 119.331742
YER 273.665193
ZAR 18.876464
ZMK 10323.847966
ZMW 20.552914
ZWL 369.315822
  • CMSC

    0.0500

    22.37

    +0.22%

  • CMSD

    0.0000

    22.29

    0%

  • BCC

    3.8500

    74.66

    +5.16%

  • NGG

    -1.2400

    79.44

    -1.56%

  • RELX

    -0.8300

    31.18

    -2.66%

  • RBGPF

    -0.5300

    60.61

    -0.87%

  • GSK

    -1.4800

    50.67

    -2.92%

  • JRI

    0.0500

    12.67

    +0.39%

  • RIO

    -2.5900

    100.08

    -2.59%

  • BCE

    0.0000

    23.28

    0%

  • BTI

    -0.5800

    58.91

    -0.98%

  • VOD

    -0.2300

    14.3

    -1.61%

  • RYCEF

    -0.0300

    18.4

    -0.16%

  • BP

    -1.0400

    39.1

    -2.66%

  • AZN

    -2.9600

    174.93

    -1.69%

Firefighting games spark at Gamescom 2025
Firefighting games spark at Gamescom 2025 / Photo: Ina FASSBENDER - AFP/File

Firefighting games spark at Gamescom 2025

In a video gaming landscape often dominated by fantasy duels and kinetic gunfights, one different genre is standing out in the Gamescom trade fair in Germany: firefighting.

Text size:

Both "Firefighting Simulator Ignite" from German developer Weltenbauer and French studio Exkee's "Rescue Ops: Wildfire" see themselves as having a social impact beyond fun -- whether raising fire safety awareness or highlighting the impact of climate change on vulnerable ecosystems.

"Firefighting Simulator" has a September 9 release, and promises a grounded firefighting experience in a fictional American city.

The team ran demos at Gamescom showing off the first missions, in which players are coached through hauling civilians from a blazing building, forcing doors, hooking up hoses to trucks and hydrants and extinguishing fierce fires with water or foam.

Players can head up a squad of computer-controlled firefighters or take on missions cooperatively in groups of up to four.

"For a lot of people it's a childhood fantasy they want to play out, to do the heroic stuff... drive the big machines, extinguish fires," said Fabian Winkhardt, head of a 30-strong development team that worked for three years to build the game.

But the other part of the core audience for high-fidelity simulation games is made up of "people who actually do the job they're playing, they enjoy it so much," he added.

Such fans scrutinise "every detail", Winkhardt said, recalling disputes about the correct colour for helmets or how to hold a spurting hose.

Both details can vary from one American fire department to another, with no single correct answer.

Art lead Manuel Palme said that the team nevertheless aimed "to make a very action-oriented game".

"It's not supposed to be dry" or bog players down in excessive nitpicking before the fun can begin, he said.

What's more, "we try to portray firefighting in the positive light that it deserves... we do hope that we can inspire young people to get into the fire service" or even just learn about surviving fire's dangers as a civilian.

- 'Preserving nature' -

Where "Firefighting Simulator" depicts urban emergencies, "Rescue Ops" is set in the wooded coastal hills around the French Mediterranean city of Marseille, where developers Exkee are based.

The team has worked with France's Valabre public safety school to produce a fine-grained rendition of firefighting work, where forgetting to hook up a hose can empty a truck's water reserve, sending players scrambling to fetch more as a blaze spreads through vegetation.

With southern France repeatedly ravaged in recent years by extensive wildfires, chief executive Toni Doublet hopes their "Rescue Ops" game "will contribute to raising awareness about the impact of global warming... preserving nature and how quickly it can be destroyed".

Also included in the game once it's ready for release will be elements such as animals fleeing fires or challenges finding water in drought-stricken environments.

The 20-strong development team has also had an eye on fun experiences, such as allowing players to heli-drop firefighters into blaze zones or call in water dumps from Canadair planes.

New technology has brought firefighting games on in leaps and bounds compared with older titles such as "Rosco McQueen" on the PlayStation 1 or "Fire Department" on PC.

"Five years ago, it wasn't possible. The hardware wasn't there, PCs weren't powerful enough," Doublet said.

"We didn't have tools like Unreal Engine 5 that allow you to display so many objects on screen" at once, as in detailed woodlands.

The teams hope the new higher fidelity will please both professionals and gamers looking for entertainment.

"The firefighters are really excited because we worked on their simulator 10 years ago -- although that was quite abstract and technical," Doublet told AFP.

"Now they see a very realistic game coming together that they could use for training, that could be a recruitment tool."

A.Slezak--TPP