The Prague Post - 40 years of 'Mario' games that have grown up with fans

EUR -
AED 4.244563
AFN 73.954261
ALL 96.19808
AMD 435.820975
ANG 2.068501
AOA 1059.624051
ARS 1597.518135
AUD 1.674929
AWG 2.081405
AZN 1.963518
BAM 1.97127
BBD 2.326266
BDT 141.712131
BGN 1.975164
BHD 0.436231
BIF 3425.001048
BMD 1.155533
BND 1.491102
BOB 7.980631
BRL 6.001952
BSD 1.154969
BTN 109.904511
BWP 15.93304
BYN 3.434655
BYR 22648.454971
BZD 2.322829
CAD 1.607659
CDF 2640.393566
CHF 0.92385
CLF 0.027117
CLP 1070.729218
CNY 7.967059
CNH 7.958734
COP 4257.25088
CRC 537.016734
CUC 1.155533
CUP 30.621636
CVE 110.786755
CZK 24.550483
DJF 205.361016
DKK 7.472812
DOP 69.446814
DZD 153.961114
EGP 63.004535
ERN 17.333001
ETB 181.476507
FJD 2.584581
FKP 0.875939
GBP 0.873683
GEL 3.107907
GGP 0.875939
GHS 12.71075
GIP 0.875939
GMD 85.509227
GNF 10139.80616
GTQ 8.837392
GYD 241.707926
HKD 9.059439
HNL 30.734875
HRK 7.535582
HTG 151.589648
HUF 384.064673
IDR 19585.482543
ILS 3.647499
IMP 0.875939
INR 108.024521
IQD 1513.748776
IRR 1520537.534597
ISK 143.405264
JEP 0.875939
JMD 182.723985
JOD 0.819303
JPY 183.482554
KES 150.21911
KGS 101.051469
KHR 4633.689537
KMF 495.149978
KPW 1039.950807
KRW 1740.164148
KWD 0.357672
KYD 0.962453
KZT 550.278486
LAK 25363.958791
LBP 103430.761926
LKR 364.361016
LRD 212.242573
LSL 19.725255
LTL 3.41199
LVL 0.69897
LYD 7.401192
MAD 10.79557
MDL 20.454523
MGA 4827.819041
MKD 61.63945
MMK 2426.040195
MNT 4126.420078
MOP 9.326128
MRU 46.348211
MUR 54.449049
MVR 17.876734
MWK 2007.161566
MXN 20.726229
MYR 4.678801
MZN 73.896662
NAD 19.725052
NGN 1601.257711
NIO 42.443197
NOK 11.194779
NPR 175.847016
NZD 2.011898
OMR 0.444272
PAB 1.154964
PEN 4.039717
PGK 5.073108
PHP 69.786128
PKR 322.629123
PLN 4.2909
PYG 7481.715145
QAR 4.210766
RON 5.099253
RSD 117.436879
RUB 93.945797
RWF 1687.078789
SAR 4.336691
SBD 9.292843
SCR 16.243316
SDG 694.475647
SEK 10.942555
SGD 1.486131
SHP 0.866949
SLE 28.368569
SLL 24230.970494
SOS 660.389749
SRD 43.186939
STD 23917.208717
STN 25.103963
SVC 10.106357
SYP 127.750061
SZL 19.725097
THB 37.68172
TJS 11.070378
TMT 4.055922
TND 3.385265
TOP 2.782247
TRY 51.368949
TTD 7.846613
TWD 36.921606
TZS 2990.879841
UAH 50.741328
UGX 4348.142247
USD 1.155533
UYU 46.857731
UZS 14092.232731
VES 546.888371
VND 30436.750201
VUV 139.060756
WST 3.199988
XAF 661.14555
XAG 0.015378
XAU 0.000247
XCD 3.122887
XCG 2.081536
XDR 0.821529
XOF 659.23284
XPF 119.331742
YER 275.768001
ZAR 19.54588
ZMK 10401.190063
ZMW 22.077258
ZWL 372.081289
  • CMSC

    -0.4028

    21.9

    -1.84%

  • JRI

    0.3800

    12.3

    +3.09%

  • BCC

    0.9000

    75.85

    +1.19%

  • GSK

    0.9600

    55.19

    +1.74%

  • BCE

    0.0100

    25.24

    +0.04%

  • BTI

    0.2100

    58.47

    +0.36%

  • RBGPF

    -13.5000

    69

    -19.57%

  • RIO

    4.4700

    93.29

    +4.79%

  • CMSD

    -0.4000

    22.1

    -1.81%

  • NGG

    0.9100

    84.6

    +1.08%

  • BP

    -0.3500

    47

    -0.74%

  • RYCEF

    0.7600

    15.05

    +5.05%

  • RELX

    0.4000

    33.15

    +1.21%

  • AZN

    3.3400

    197.22

    +1.69%

  • VOD

    0.3200

    15.02

    +2.13%

40 years of 'Mario' games that have grown up with fans
40 years of 'Mario' games that have grown up with fans / Photo: Richard A. Brooks - AFP/File

40 years of 'Mario' games that have grown up with fans

Surrounded by thousands of objects bearing the likeness of Nintendo's moustachioed plumber, 40-year-old Kikai reflects that his "life would be totally different without Mario" who also marks four decades this week.

Text size:

The colourful "Super Mario Bros.", released for Nintendo's home consoles in Japan on September 13, 1985, was a landmark of early video gaming.

Players controlled the eponymous character as he ran and hopped his way from left to right through a colourful world of platforms, pipes and scowling enemies -- all set to the jaunty eight-bit music that has stuck in minds for decades.

"My father bought me the game, and I've been playing for as long as I can remember," Kikai told AFP in his office lined with somewhere between 20 and 30 thousand Mario-related objects, from plastic figurines to plush toys and carpets.

Created by legendary game designer Shigeru Miyamoto, Mario has obsessed several generations of fans like Kikai.

The character's first appearance came in 1981 arcade game "Donkey Kong", when he was known simply as "Jumpman".

Mario's christening came in 1983 with the "Mario Bros." arcade cabinet, but his true rise to fame was with "Super Mario Bros." on Nintendo's Famicom console (known as the NES in Europe), which has sold more than 40 million copies.

- 'Lucky accident' -

"It was a lucky accident, because at the start there was no plan for this character to become a video gaming icon," said Alexis Bross, the French co-author of the book "Mario Generations".

The plumber's look was initially chosen to conserve scarce computing resources and make him stand out on screen, with bright blue overalls and a cap that saved on animating hair.

Miyamoto created Mario as "a completely functional character under very strict technical constraints" governing the few pixels making up his image, Bross noted.

But as the games endured through the years, their star became a "generation-spanning" and even "reassuring" presence, he added.

"He's a regular man, not unlike us, who has no special powers at the outset and stays a bit frozen in time."

Beyond Mario's mainline adventures, spinoff games have dropped him, his buddies like brother Luigi and his rivals like dragon Bowser into "Mario Golf", "Mario Tennis" and the vastly popular "Mario Kart".

Graphics have evolved from 2D to 3D as the games' reach has spread to many hundreds of millions of players worldwide.

But the original pixelated look has long inspired artists making their own riffs on the character.

Lyon-based street artist In The Woup, who declined to give his real name, has been mashing Mario up with other characters like Gandalf from "The Lord of the Rings" or "Star Wars" antagonist Darth Vader in guerilla mosaics dotting cities around the world for years.

"Bringing things from my games console out on the street means bringing immaterial things out into real life. I thought that was pretty crazy," the 39-year-old said, a Mario mask securely concealing his face to keep up his anonymity.

- Changing with the times -

Many of today's children and teens have turned towards more recent heavyweight gaming titles such as Fortnite and Roblox.

But Mario still enjoys a high "parental nostalgia" quotient, with those now heading into middle age still buying the games and playing together with their offspring, said Rhys Elliott of analytics firm Alinea.

Nintendo has looked to evolve along with its audience, recently launching a range of baby clothing and accessories in Japan.

Mario also graces goods from luxury watches to Lego, as well as being the star of theme parks in both Japan and the US.

And in 2023, the plucky plumber made a successful leap to the big screen after a 1993 flop that was one of the first ever game-to-movie adaptations.

The more recent film brought in over $1.3 billion, with a sequel in the works for next year.

With gender relations in a different light today than 40 years ago, Mario's objective in-game is no longer securing a kiss from a grateful rescued princess.

Nintendo's princesses are more likely these days to star in their own titles, as the company "adapts to new audiences, following little by little developments in society," author Bross said.

Even now, fans are eagerly awaiting a new Mario-led 3D adventure following the blockbuster release of the Nintendo Switch 2 console this June.

Bross hopes to see "a totally new idea that will be a new milestone in the history of videogames".

M.Jelinek--TPP